🎚️ Tempo and Dynamics
Why speed and volume are written in Italian.
About these words
There is a reason your sheet music tells you to play allegro rather than quickly. In the seventeenth century, Italy exported musicians the way it exported everything else, and the vocabulary travelled with them. By the time other countries had composers worth arguing about, the terms were already fixed, and nobody has managed to dislodge them since.
What is easy to miss is that these words were never purely technical. Allegro does not mean fast. It means cheerful. Grave does not mean very slow, it means serious. Vivace means lively. The composer was not setting a metronome mark, they were describing a mood, and the speed was a consequence of the mood rather than the other way around.
The dynamics work the same way. Forte means strong, not loud. Piano means soft or gentle, and it is worth pausing on that one, because the instrument is named after it. The pianoforte was revolutionary precisely because it could do both, unlike the harpsichord it replaced, which played at one volume and one volume only. The name was shortened to piano, keeping the quiet half and discarding the loud.
Then there are the words for changing rather than being. Crescendo is growth. Diminuendo and decrescendo are its opposites. Ritardando is a gradual slowing, usually into an ending. Rubato is the loveliest of them and the hardest to explain: it means robbed, and it describes stealing time from one note to give to another, so the pulse bends without breaking.
This is the smallest category in Bee Sharp, and it is also the most linguistically consistent. Nearly every word came from one language, in one period, for one reason.
The numbers
How this plays in Bee Sharp
This category is small and, for the most part, difficult. Italian tempo markings tend to use unusual letter combinations that a seven letter honeycomb rarely provides all at once.
Treat these as a bonus rather than a plan. Do not go hunting for pianissimo. Do check for the short ones when the letters happen to line up.
Of the 23 words in this category, 16 (70%) can be played in at least one of the 3,660 puzzles scheduled between 2026 and 2036. The remaining 7 never get a chance.
The most reliable is staccato, playable in 35 puzzles. The rarest that appears at all is dynamic, playable in just 1 puzzle.
The ten most playable
| Word | Playable in |
|---|---|
| staccato | 35 puzzles |
| presto | 34 puzzles |
| andante | 32 puzzles |
| vivace | 12 puzzles |
| lento | 11 puzzles |
| brio | 9 puzzles |
| forte | 9 puzzles |
| tenuto | 9 puzzles |
| crescendo | 7 puzzles |
| grave | 7 puzzles |
The ten rarest that still appear
| Word | Playable in |
|---|---|
| dynamic | 1 puzzle |
| adagio | 1 puzzle |
| marcato | 2 puzzles |
| allegro | 2 puzzles |
| largo | 3 puzzles |
| tempo | 6 puzzles |
| grave | 7 puzzles |
| crescendo | 7 puzzles |
| tenuto | 9 puzzles |
| forte | 9 puzzles |
All 23 words
Each number is how many of the 3,660 scheduled puzzles allow that word. Greyed out words are recognised by the game but can never be played on Normal difficulty.
Keep exploring
This is one of eight categories covering all 504 music words in the game. See the rest on the music words hub, learn the rules on how to play, or just play today's puzzle.